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This update is called Webgrave, which sounds like a cooler name for the Internet Archive. Webgrave adds a new region to the ...
There are no bombshells here in terms of content that didn’t make it into the final game, but it’s worth a watch if you like Bloodborne. The video is a rare glimpse at what a game looks like during ...
Bloodborne has already surpassed a decade since its initial - and only - release back in 2015. Despite fans desperately ...
Documented in a new guided tour by FromSoftware expert and creator of Bloodborne's old 60fps mod, Lance MacDonald, we can see how much the world of FromSoftware's 2015 action RPG changed, particularly ...
Bloodborne is similarly tough, but (for the most part) fair. I've played Demon's Souls and Dark Souls extensively, with different characters through multiple play-throughs.
Bloodborne has no sympathy for this, and expects me to draw my own maps on graph paper or something. I get the idea, and how it makes it “hardcore” by removing any sort of convenience ...
So far, Bloodborne has exceeded each and every one of my expectations for the game. It's taken a Hunter's Blunderbuss and blown them out of the proverbial water. Or blood vial, as it were.
Bloodborne is much more than simply the next Dark Souls, its gameplay significantly evolved from past titles. But it makes many of the same mistakes and comes with some new problems too.
Bloodborne PSX is a new fan-made game out on PC that transforms Bloodborne, a PS4 roguelike made by Dark Souls developers FromSoftware, into a PSX-era game with retro-style graphics and gameplay.
Bloodborne takes an ingenious approach to level design. Instead of feeling like a series of disconnected, individual stages, the decrepit city of Yharnam is one big, ...
Bloodborne won't be easy, but it's designed specifically for players to overcome its challenges. Don't be afraid to check messages from other players, ask for help via co-op play or see what the ...