Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Cooperative vectors are the core element of these new neural rendering methods, and they should soon become part of the DirectX API suite for cross-platform game development. Cooperative vectors ...
Microsoft is advancing its DirectX API to support neural rendering, signaling a transformative shift in graphics rendering by incorporating AI and machine learning. This development, highlighted ...
The new DirectX will have AI upscaling at the core, giving gamers a unified framework for neural rendering capabilities and upscaling. Vendor implementations like Nvidia’s DLSS and AMD’s FSR ...
We check out the first details of Nvidia's new technology that uses neural shaders to improve what we see in video games greatly.
Half-Life 2 RTX Remix is already using NVIDIA's new RTX Neural Shaders and DLSS 4 upgrades, and it's a game-changer for image ...
The GeForce RTX 5090 is a 4K gaming beast, but there's more to the story. From DLSS 4 to Neural Rendering, the AI-enhanced ...
It helps balance rendering processes such as neural upscaling ... Cores to be directly accessed through shader cores using DirectX Cooperative Vectors API. Additionally, Shader Execution ...